Asking questions like a scientist
Students start the year noticing the world around them and asking questions they can actually test. They sort objects, look for patterns, and learn that good answers come from looking closely.
This is the year science becomes asking questions about the world and looking for answers. Students notice patterns in weather, plants, animals, and the way things move when you push or drop them. They start drawing what they see, sorting objects by how they feel or behave, and explaining their thinking out loud. By spring, students can ask a question about something they noticed, try a simple test, and tell you what happened.
Students start the year noticing the world around them and asking questions they can actually test. They sort objects, look for patterns, and learn that good answers come from looking closely.
Students play with ramps, balls, and blocks to see how pushes and pulls change motion. They watch what happens when something speeds up, slows down, or stops, and start describing why.
Students look at plants, animals, and themselves to figure out what living things need to grow. They notice how parents and babies look alike, and how a plant changes from a seed.
Students watch the sky, track the weather, and notice patterns in day and night. They talk about sun, rain, and wind, and how weather changes what people wear and do.
Students take on small building challenges, like making a shelter for a toy or a ramp for a ball. They test an idea, see what fails, and try again with a better plan.
Students learn to ask "why" and "how" questions about the world around them and figure out which ones can actually be tested or solved. This is how science and engineering start.
Students draw pictures or use objects to show how something in nature works, like clouds forming or water flowing downhill. The drawing or model helps explain an idea they can't easily see all at once.
Students plan simple tests and gather information to answer a question, like checking which surface a ball rolls farthest on or how long a paper bridge holds a penny.
Students look at simple data, like a picture chart of the weather or a row of objects sorted by color, and say what they notice. They find patterns, such as which group is biggest or what happens most often.
Students use counting, sorting, and simple patterns to help figure out how the natural world works. Comparing numbers of objects or grouping things by size helps students see what is happening in a science investigation.
Students use what they observe to explain why something happened or how something works. They back up their explanation with what they actually saw or tested.
Students look at simple evidence, like a picture or a test result, and use it to explain why one idea or solution works better than another.
Students share what they notice and learn about the world around them. They listen to simple science information, talk about it, and tell others what they found out.
| Standard | Definition | Code |
|---|---|---|
| Asking Questions and Defining Problems | Students learn to ask "why" and "how" questions about the world around them and figure out which ones can actually be tested or solved. This is how science and engineering start. | DC-SCI.SEP.K.1 |
| Developing and Using Models | Students draw pictures or use objects to show how something in nature works, like clouds forming or water flowing downhill. The drawing or model helps explain an idea they can't easily see all at once. | DC-SCI.SEP.K.2 |
| Planning and Carrying Out Investigations | Students plan simple tests and gather information to answer a question, like checking which surface a ball rolls farthest on or how long a paper bridge holds a penny. | DC-SCI.SEP.K.3 |
| Analyzing and Interpreting Data | Students look at simple data, like a picture chart of the weather or a row of objects sorted by color, and say what they notice. They find patterns, such as which group is biggest or what happens most often. | DC-SCI.SEP.K.4 |
| Mathematics and Computational Thinking | Students use counting, sorting, and simple patterns to help figure out how the natural world works. Comparing numbers of objects or grouping things by size helps students see what is happening in a science investigation. | DC-SCI.SEP.K.5 |
| Constructing Explanations | Students use what they observe to explain why something happened or how something works. They back up their explanation with what they actually saw or tested. | DC-SCI.SEP.K.6 |
| Engaging in Argument from Evidence | Students look at simple evidence, like a picture or a test result, and use it to explain why one idea or solution works better than another. | DC-SCI.SEP.K.7 |
| Communicating Information | Students share what they notice and learn about the world around them. They listen to simple science information, talk about it, and tell others what they found out. | DC-SCI.SEP.K.8 |
Students sort objects by how they look and feel, noticing properties like color, shape, and texture. This is the first step toward understanding what things are made of.
Students push, pull, and roll objects to see how things start moving, stop, or stay still. They learn that a harder push makes something move farther or faster.
Students explore how energy shows up in everyday life, like light, sound, and heat, and notice what happens when energy moves from one place to another. They begin to see that energy does not disappear; it just changes form.
Students explore how waves move energy from place to place, like sound traveling across a room or light bouncing off a mirror. They look at how waves can carry information, the way a ringing phone signal travels through the air.
| Standard | Definition | Code |
|---|---|---|
| Matter and Interactions | Students sort objects by how they look and feel, noticing properties like color, shape, and texture. This is the first step toward understanding what things are made of. | DC-SCI.PS.K.1 |
| Motion and Stability | Students push, pull, and roll objects to see how things start moving, stop, or stay still. They learn that a harder push makes something move farther or faster. | DC-SCI.PS.K.2 |
| Energy | Students explore how energy shows up in everyday life, like light, sound, and heat, and notice what happens when energy moves from one place to another. They begin to see that energy does not disappear; it just changes form. | DC-SCI.PS.K.3 |
| Waves and Information | Students explore how waves move energy from place to place, like sound traveling across a room or light bouncing off a mirror. They look at how waves can carry information, the way a ringing phone signal travels through the air. | DC-SCI.PS.K.4 |
Students look at the parts of plants and animals, like roots, leaves, and legs, and explore what those parts do to keep the organism alive.
Students learn that plants, animals, and other living things depend on each other to survive. They explore how food, water, and sunlight move through a habitat and keep every living thing going.
Students look at how baby animals and plants resemble their parents but are not exact copies. They learn that some features are passed down and some differ from one generation to the next.
Students look at different living things and notice what makes each one unique, then spot the traits that plants and animals pass down to their young.
| Standard | Definition | Code |
|---|---|---|
| Structures and Processes | Students look at the parts of plants and animals, like roots, leaves, and legs, and explore what those parts do to keep the organism alive. | DC-SCI.LS.K.1 |
| Ecosystems | Students learn that plants, animals, and other living things depend on each other to survive. They explore how food, water, and sunlight move through a habitat and keep every living thing going. | DC-SCI.LS.K.2 |
| Heredity | Students look at how baby animals and plants resemble their parents but are not exact copies. They learn that some features are passed down and some differ from one generation to the next. | DC-SCI.LS.K.3 |
| Biological Evolution | Students look at different living things and notice what makes each one unique, then spot the traits that plants and animals pass down to their young. | DC-SCI.LS.K.4 |
Students learn where Earth sits in space and how the sun, moon, and stars follow the same paths day after day. They also begin to explore how Earth itself has changed over a very long time.
Students look at how land, water, air, and living things connect and affect each other. A rainstorm filling a puddle, or roots holding soil in place, are the kinds of interactions students begin to notice.
Students look at how things people do (like building roads or planting crops) change the land, water, and air. They also learn how storms, floods, and other natural events affect people's lives.
| Standard | Definition | Code |
|---|---|---|
| Earth's Place in the Universe | Students learn where Earth sits in space and how the sun, moon, and stars follow the same paths day after day. They also begin to explore how Earth itself has changed over a very long time. | DC-SCI.ESS.K.1 |
| Earth's Systems | Students look at how land, water, air, and living things connect and affect each other. A rainstorm filling a puddle, or roots holding soil in place, are the kinds of interactions students begin to notice. | DC-SCI.ESS.K.2 |
| Earth and Human Activity | Students look at how things people do (like building roads or planting crops) change the land, water, and air. They also learn how storms, floods, and other natural events affect people's lives. | DC-SCI.ESS.K.3 |
Students look at a simple problem, such as keeping blocks from falling or making water flow where it should, then try different fixes to see which one works best.
Students look at everyday objects like bridges, phones, and water pipes to see how people build things to solve problems, and how those inventions change the way people live.
| Standard | Definition | Code |
|---|---|---|
| Engineering Design | Students look at a simple problem, such as keeping blocks from falling or making water flow where it should, then try different fixes to see which one works best. | DC-SCI.ETS.K.1 |
| Links Among Engineering, Technology, and Society | Students look at everyday objects like bridges, phones, and water pipes to see how people build things to solve problems, and how those inventions change the way people live. | DC-SCI.ETS.K.2 |
Alternate assessment for students with the most significant cognitive disabilities, given in grades 3-8 and high school in ELA, math, and science.
Science in kindergarten is mostly hands-on exploration. Students watch the weather, push and pull objects, sort leaves and rocks, and notice how plants and animals grow. They start asking questions and looking for patterns instead of memorizing facts.
Go outside and notice things together. Watch a puddle dry up, sort rocks by size, plant a seed in a cup, or talk about why a ramp makes a toy car roll faster. Asking what students notice and what they wonder is the main move.
Not really. Students pick up words like push, pull, sink, float, sunny, and cloudy through use, not through spelling lists. Talking about what is happening matters more than naming it perfectly.
Many kindergarten teachers start with weather and seasons in the fall, move into pushes and pulls in winter, and finish with plants, animals, and habitats in spring. The practices like asking questions and gathering data run through every unit, not just one.
Students can ask a question about something they observed, gather simple data by counting or drawing, and explain what they noticed with evidence. They can also build a quick model or fix a design that did not work the first time.
Telling the difference between what students observe and what they think is happening tends to be the hardest part. Recording data in a simple chart or drawing also needs steady practice across units before it becomes routine.
Move it off the page and into the kitchen or backyard. Mix water and oil, drop different objects into a bowl, or watch ants on the sidewalk. When students get to handle real things and predict what will happen, interest usually comes back quickly.
A ready student notices patterns in the world, asks follow-up questions, and can describe what happened in their own words. They should also be comfortable trying a design, watching it fail, and trying again without giving up.