Moving with control
Students sharpen the basics of running, jumping, skipping, and balancing. Movements get smoother and more controlled, and warm-ups become a regular part of class.
This is the year gym class shifts from learning single skills to putting them together in real games and routines. Students dribble, pass, jump, and strike with more control, and start to notice how their heart, lungs, and muscles respond to activity. They also practice playing fair, taking turns, and including classmates. By spring, students can join a team game, follow the rules, and name an activity they enjoy enough to keep doing on their own.
Students sharpen the basics of running, jumping, skipping, and balancing. Movements get smoother and more controlled, and warm-ups become a regular part of class.
Students practice handling balls and other equipment with more accuracy. Parents may notice better aim when playing catch in the yard and more confidence with a bat, racket, or foot.
Students play small-sided games where they have to share space, follow rules, and work with teammates. The focus shifts from playing alongside others to playing with them.
Students learn what their heart rate, breathing, and muscles do during exercise. They start to see why being active matters and pick activities they enjoy outside of class.
Students practice moving in different ways: running, jumping, balancing, throwing, and catching. Building these skills gives them the confidence to stay active in sports, games, and everyday movement.
Students use what they know about how the body moves and stays fit to make better choices during exercise and games. This includes things like pacing themselves, keeping good form, and understanding why regular activity helps the body stay healthy.
Students practice working with classmates during physical activities, taking turns, listening, and handling wins and losses with good sportsmanship.
Students learn to recognize what physical activity does for their own body and mood, then start making choices to stay active on their own. The goal is building habits that last past gym class.
| Standard | Definition | Code |
|---|---|---|
| Develop a variety of motor skills, including locomotor, non-locomotor | Students practice moving in different ways: running, jumping, balancing, throwing, and catching. Building these skills gives them the confidence to stay active in sports, games, and everyday movement. | NJ-PE.1.4 |
| Apply knowledge related to movement, performance | Students use what they know about how the body moves and stays fit to make better choices during exercise and games. This includes things like pacing themselves, keeping good form, and understanding why regular activity helps the body stay healthy. | NJ-PE.2.4 |
| Develop social skills through movement, including respect for self and others… | Students practice working with classmates during physical activities, taking turns, listening, and handling wins and losses with good sportsmanship. | NJ-PE.3.4 |
| Develop personal skills, identify personal benefits of movement | Students learn to recognize what physical activity does for their own body and mood, then start making choices to stay active on their own. The goal is building habits that last past gym class. | NJ-PE.4.4 |
Students should run, skip, jump, throw, catch, kick, and dribble with control in games and activities. They should also know simple rules, play fairly with a partner or team, and explain why moving every day is good for the body.
Aim for about an hour of active play most days. A walk after dinner, throwing a ball in the yard, biking, dancing in the kitchen, or playing tag at the park all count. Joining in once or twice a week sends a strong message that movement matters.
Focus on effort and small wins, not winning the game. Practice one skill at a time, like catching a soft ball from five feet away, then step back as it gets easier. Praise sticking with it when something feels hard.
Start with locomotor and balance work, then layer in throwing, catching, kicking, and striking. Move into small-sided games once basic control is steady. Save longer team games for later units, when most students can apply skills under light pressure.
Students should know that the heart beats faster during hard activity, that warming up gets the body ready, and that strength, endurance, and flexibility are different. Quick check-ins with a hand on the chest or a talk test work well at this age.
Students take turns, include classmates who get left out, follow safety rules, and handle losing without melting down. Cooperative games and partner challenges are useful for practicing this before bigger team activities.
By spring, students should combine skills smoothly, such as running and catching or dribbling and passing. They should follow game rules without constant reminders, talk through a problem with a teammate, and name one or two activities they enjoy outside of school.
Yes, when it replaces active play. Set a simple rule at home, such as moving the body before or between screen sessions. Even ten minutes of jumping rope, shooting hoops, or walking the dog helps break up long stretches of sitting.